Enable Education Blog

Wiseland: Supporting 21st Century Skills for Little Thinkers!

Our sister company, Red T Media, has launched a project on Kickstarter, and are seeking help and support to grow their Wiseland app by adding more big questions for little thinkers.

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How Serious Games Can Do Serious Good For Company Culture

Videogames are rapidly taking on a new role, proving useful for grown-ups as well as younger users. Gaming is also making its way into the workplace, in the form of gamified training, and is…

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Serious Games for Customer Success

 

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How Game Based Learning Can Transform Your Training

 

At first glance, video games may seem like plaything or a distraction from more practical tasks in the workplace. However, with the right approach, including serious games in corporate and…

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Welcome to Wiseland! 21st Century Skills for Young Learners!

It's our mission here at Enable to inspire better learners of all ages, and to provide innovative educational technology that engages and supports them. We're thrilled to announce the release of…

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Relax. Education and Training Still Require Teachers.

Admittedly, most tech (including educational tech) moves and evolves at a frightening pace, and it's easy to see how many might be overwhelmed. There's always a concern that human beings will lose…

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How "Perfect World" Thinking Can Help You Choose A Learning Platform

Without pointing any fingers, it's pretty safe to say that teaching and training aren't always the most funded or supported endeavors. It's pretty common to hear educators say that if they only had…

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Microlearning: A Way to Ensure Learner Success

Large learning tasks are daunting for any learner, whether it's a preschooler or a professional in industry. Using engaging materials can help, as can making sure an experienced educator is there…

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Why Educators Shouldn't Fear Ed Tech

For 21st century students, digital technology has become a natural extension of everyday life—from communicating with friends and family on smartphones to watching movies on tablets and accessing…

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Does Hands-On Learning Have an Age Limit?

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