Augmented reality is quickly becoming recognized as a useful tool in the classroom, and new technology is making it more accessible even for educators who’ve never used it before. However, as we often see with new ed tech, it’s not just a matter of having the tools available and knowing how to work the devices involved. It’s about knowing how a new tool can actually enrich the learning experience, and where, when and how to include it.
Straight from the minds of our curriculum development team, here’s a list of suggestions for including AR in your classroom across a variety of different subject areas. Needless to say, it’s just a small drop in a very large bucket, but we hope it inspires you to get creative and give AR a try with your students.
Augmented reality can be used to:
- Send surprise messages or encouragement to students. Each student could have their own QR code and the files can be changed to customize verbal or video feedback.
- Include audio or video description of printed instructions, for learners who process better when something is read aloud or demonstrated visually.
- Link lessons to 3D models or images of real places being read about in basic text or stories.
- Present models or images of artwork in visual art class.
- Work in audio/video clips of music on worksheets in music class.
- Provide hints or tips for quizzes (of course, being mindful of not giving away answers).
- Send home video or pictures of student presentations in class/school newsletters.
- Bring science lessons to life with 3D models of chemical bonds, cell structure, or planetary orbits.
- Bring history to life with models or video links about important buildings and landmarks.
- Inspire interest in urban geography with a virtual tour of a famous skyline.
The list goes on and on, and it’s likely that once you start using AR in the classroom, your students will start coming up with new ways to implement it as well.
Ready to give it a try?